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What You Need for Streaming Art Sessions

By swikan on November 22nd, 2009
Posted In: Art, Promotion, Technique

I love to invite folks to WATCH ME DRAW! Even more, I like watching other folks draw. Have you thought of hosting a drawing session, but don’t know where to start? Well, you need a few things: a streaming video program, a host to stream the video to your friends and fans, and a microphone (because you can’t type and draw, you have to speak to your visitors).

For a Streaming Video program, I use a program called WebCamMax. I sprung the $50 for a lifetime license to use the program, but you can try it out for free (it will put a “watermark” over your video).  Lots of other programs are available, though.  Here are Lifehacker.com’s Five Best Screencasting Tools. (Be sure to read the comments for other suggestions, too!) You can stream your webcam or your computer screen through these programs.

For hosting my video stream, I use uStream.tv.  Once I got it set up, it was really easy to use. Another host that I’ve seen comickers and artists use is Justin.tv.

For sound, I just use a nice microphone. I also play music in the background while I’m drawing, but I don’t pipe it through the computer because that cuts off the mic. I put the mic where it can pick up the speakers. And of course, I just turn down the music to speak.  If  you want to pipe your music AND your voice through the computer, you will need a sound mixer program.

WARNING! Having a video capture program, your art program, your browser and your music playing through your computer may slow things down a LOT! Especially if you have lots of folks in your chatroom watching!


└ Tags: broadcasting, screen capture, streaming, video
[ 1 Comment ]

Conventions and Anxiety–Part 2

By swikan on November 20th, 2009
Posted In: Convention, Promotion

On November 14, I attended my first convention as a cartoonist with my own booth. (DWEX in Dallas, Texas, USA) It was also the first year that this convention was presented! I’m making notes on various things I have learned or observed as I was preparing for and attending DWEX.

Part 2: Working up the Nerve to Meet Other Artists

I admit it. I’m a grown woman who turns into a startstruck, squealy, gibbering fangirl in front of the creators of comics and books that I enjoy. I can’t even ask the questions I want to ask, much less ask to pose for a picture because I’m staring all starry-eyed at these people. So what can I offer to help you?

Well, as you can see from my DWEX report, I actually DID get some pictures and autographs! Why did I have the nerve to meet some creators and not others? I have a few thoughts on that:

Before I left, I made a list of all the people I specifically wanted to meet who were attending the convention. Once I got home, I checked off the people I met . The unchecked people were the folks I was too shy to approach.  I immediately noticed a pattern, all the people I wanted to meet who I actually DID meet were those I had interaction with online!

So here’s my BIG TIP for finding the courage to meet other artists: INTERACT WITH THEM ONLINE!!

Every single one of the web comickers I actually spoke to are ones I had “met” and interacted with online. It automatically gives you something to say to open a conversation: “I’m so glad to finally meet you in person!”

Once again, I’m not going to throw you to the wolves with nothing. Here are some ways to interact with other cartoonists along with some tips from me:

↓ Read the rest of this entry…


└ Tags: confidence, Convention, DWEX, Promotion, social media
[ 5 Comments ]

Conventions and Anxiety–Part 1

By swikan on November 17th, 2009
Posted In: Convention, Promotion

On November 14, I attended my first convention as a cartoonist with my own booth. (DWEX in Dallas, Texas, USA) It was also the first year that this convention was presented! I’m making notes on various things I have learned or observed as I was preparing and presenting. I would love your comments. Let me know your thoughts, or at least if you find any of this useful or interesting.

Part 1: Working up the Nerve to Attend Your First Convention.

It’s one thing to sit in your room/studio and work on your comic, and then put it up on the internet for the world to see and judge while you stay safe at home. It’s quite another to take that same work and stand next to it yourself. Such confidence seems to come so naturally to some people, but the thought of going to this con gave me that “deer in the headlights” kind of feeling. I was so anxious, I couldn’t do anything, but the event date was coming closer and closer!

And it’s not just presenting your work to the public that is intimidating, either. It’s taking the opportunity to discuss comics and craft with other people whose work you admire. You want to meet these folks and participate in the dialog but you’re too shy. EVERYONE wants to meet them! What if they think you’re a pest? What if they already know your work and hate it? What if they think you’re hopeless and shoot you down? What if….?

Have you felt these insecurities firsthand? Do you know someone like that? Maybe what I’ve learned can help. ↓ Read the rest of this entry…


└ Tags: confidence, DWEX, social media, twitter
[ 4 Comments ]

Easy Photoshop Talk Balloons

By swikan on October 24th, 2009
Posted In: Art, Technique

[flv]http://vid231.photobucket.com/albums/ee79/witchytech/sketch%20out/How%20To/EasyPhotoshopTalkBalloons-1.flv[/flv]

Discussion of each step below:

Step 1: Create an Ellipse Beneath Your Text.  The ellipse tool can be found in the Photoshop tool box (the little window where you select brush or eraser, etc.).  If you’ve never used the ellipse tool, you will find it under the symbol that looks like a diagonal line (the “line tool”). Click and hold the line tool and the other options will pop up. Select “Ellipse Tool” from the list.
(Click to Enlarge)
At the top of your Photoshop window are the options for the shape tools.  Check to make sure “Shape Layer” or “New Layer” is selected.  It will be an empty square with dots in the corners (see image).  Make sure the color selected is white.  Click and drag the ellipse tool to the size you want and let go (you can adjust the size and position now if you need to).

Witchy Tip:  The tool will automatically create the ellipse on a new layer ABOVE the layer you currently have selected. So do not have the text layer selected when making your talk balloon.  Have the layer directly under your text selected. Now when you make your ellipse, it will appear under your text.

Step 2: Rasterize the Layer. This changes the shape from a vector layer to a regular layer.  It is important to do this before outlining to insure that your outline is nice and smooth. From the “Layer” dropdown menu, select “Rasterize” and the select “Layer” (you may also select “shape”).

Step 3: Style the Layer with a Stroke: This adds the black outline to the balloon. From the “Layer” dropdown menu, select “Layer Style.”  From the styles listed, Select “Stroke.” A new window will pop up.  In the “Position” box, select “Inside” to make our tail’s point nice and sharp. You can also change the width of your outline (in the video, I change 3 to 5).  The stroke color defaults to red so you can see it. Change it to black and hit “okay” to close the window and apply the stroke.  You should now have a talk balloon with a black border around your text. It’s time to make the tail!

Step 4: Make the Tail with the Polygonal Lasso. If you’ve made adjustments to your art, make sure you are still in your ellipse layer. From the Photoshop tool box select the polygonal lasso tool. (If you don’t see it, click and hold the “lasso tool” until the others pop up. You DO NOT want the “magnetic” one.) Create a triangle from the talk balloon to the character with the lasso tool.

Witchy Tip: Make it a little wider than you want it because the stroke goes INSIDE your selection.

Step 5: Fill the Selected Area to Complete the Tail. Using the paintbrush or the fill bucket, fill in the triangle you just made. If you use the paint bucket, you may have to tap it on the inside line of the balloon.  As you can see, the stroke goes around the tail for you.

Step 6: Deselect the tail. That’s it! You’re done with that talk balloon. It should be looking pretty snazzy.

To make a curved tail requires a few more steps and making more ellipses, but I find this works just fine and is easy for Photoshop beginners to grasp.


└ Tags: comic elements, photoshop, talk balloons, video

Promises vs. Reality

By swikan on September 3rd, 2009
Posted In: Blog

This post on AllFreelanceWriting.com may not appear to have anything to do with web comics, but I found it very enlightening.   Aspiring writers are no different than aspiring artists or aspiring comickers…we are faced with many of the same obstacles.  Being creative people and not business people, we also fall into many of the same traps.

I like how Jennifer Mattern broke down her article at AllFreelanceWriting into Promises/Realities/Numbers.  Here she is, someone with experience, breaking it down for others in her field.

In the web comic community, there has been much debate about the “webcomic business model” as comics on the web become more mainstream.  Can someone make a living doing web comics? Do you need to be syndicated? Etc. Some great discussion on these topics can be found in response to Amazon’s comic superstar contest.  Brad Guigar broke it down to realities for us in his article on Webcomics.com.

Both authors break down each aspect of their subject, interpreting  it through the lens of their own experience.  Whenever you are given an opportunity to sell your art or story, be sure dissect the offer in the same manner. Make yourself aware of the reality. Consult others who have gone that way before, consult with your attorney, your business manager… anyone who might have some insight…get on the internet and check out what others in your situation have done and the results of their decisions.  Do your own research and legwork as much as you can.

And then, if the reality is acceptable to you, go forward with your eyes open.


[ Comments Off ]

Are You the Next Comic Superstar?

By swikan on August 18th, 2009
Posted In: Blog

The quest for the Next Comic Superstar begins today through September 12 by Amazon.com and Andrews McMeel Universal.

Five thousand entries will be accepted and should consist of 10 daily strips and two Sunday comics along with a title and brief synopsis. Universal Uclick will narrow it down to 250, then editors John Glynn and Lee Salem will winnow the quarter finalists to 50 at which point Garry Trudeau (Doonesbury), Lynn Johnston (For Better or For Worse), Scott Hilburn (The Argyle Sweater) and Mark Tatulli (Lio, Heart of the City) will choose 10 finalists and post feedback for each on Amazon.com. Amazon.com customers will then have the opportunity to view the finalists’ submissions and vote for the grand prize winner.

More info, contest rules, etc. can be found linked from this page on Amazon.com.

(via The Daily Cartoonist)

UPDATE: If you are considering entering this contest, please read THIS ARTICLE penned by Brad Guigar.  He looks at the rules with an experienced eye  and makes comments on each section.   The comments thread after the article was also very informative as different aspects of the rules were discussed.


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Facial Expressions: East vs. West

By swikan on August 13th, 2009
Posted In: Technique
lucky_star

From Lucky Star

Even comic book novices can tell the difference between a Japanese Manga/Anime style comic  and a Western-style comic:  The Eastern-style character has large expressive eyes with small nose and mouth.  Emotions are expressed with symbols and backgrounds.  A Western-style character has a face of even proportions and emotions are expressed with exaggerated mouth expression and posture/gestures.

Why is there such a fundamental difference between the comic art of the two cultures?  Researchers may have the answer:

↓ Read the rest of this entry…


[ 6 Comments ]

Opportunity for Girl Comickers–SHORT NOTICE

By swikan on July 16th, 2009
Posted In: Blog, Promotion

ATTN: GIRL COMICKERS

Thanks to technical glitches, the Sugar Ninja project will remain open for submissions for 2 more weeks! This is a project spearheaded by Bob Pendarvis, the creator of the Sequential Art Program at the Savannah College of Art and Design, in which female comic artists will be showcased to show that we’re out there doing just as fine work in the field as the boys!

For more details, see this post on Life’s a Witch.


└ Tags: girl comickers, publication
[ Comments Off ]

6 Gags a Day

By swikan on July 11th, 2009
Posted In: Art, Technique, Writing

Chris Browne of Hagar the Horrible has written an article on “How to be a Cartoonist” at The National Cartoonists Society website.

While the article is mostly about breaking into cartooning professionally, he does give a list of suggestions for moving forward with cartooning:

1) Work up your characters and concept. Let your work arise from the characters. Charles Schulz advised me once not to fall in love with a cute idea; the writing should come out of the character, not the other way around. Fill your sketchbooks with drawing of your characters. Don’t tell them what to do; ask them what they want to do.

2) Try to write a minimum of six gags a day, with rough drawings.

3) At the end of each week pick the six best daily gags and the one best Sunday gag in that batch. File the rest.

4) Roughly draw up the dailies and Sundays. For now, just rough in the layouts including the lettering. Then go back and finish the artwork. Then go back and add touches.

5) Ink the weeks work. You ink like this: Before you first dip your pen, make sure the nib is clean. Scrape off old ink with a razor or X-acto knife. If it’s anew pen nib wash it in soap and warm water. Why? Because pen nibs are sprayed with oil to keep them from rusting while they sit in store rooms for years; if you don’t clean off the oil the ink will fly off your pen and destroy your artwork. Always keep your ink bottle in a clean spot on your desk or side table, always LOWER than your artwork. If you keep it higher, you’ll spill it. Ink loves to jump onto artwork. When you actually ink: a little bit on this daily, then set it aside and while that much dries, do a little bit on the next one, and so on. Don’t try to ink a whole cartoon at one sitting. You’ll get tired, bored, sloppy, your hand will smear a line you thought was dry.

6) Check the work. Go back and erase the pencil line after all the ink’s dry. Go back over the work again and look at it. Indicate with pencil any place you feel you need to fill in with black. Put a tiny “x” there, then go back and spot the blacks all at one sitting. Add any texture.

Most of us do digital inking, so the advice about the ink and pen nibs probably don’t apply, but I am more interested in the work schedule. Six gags a day with rough sketches would be hard for me… I just don’t think I’m that funny. But I want to try it! I do!

I am in admiration of Chris Watkins, the cartoonist behind Odori Park, for challenging himself to do one comic a day, from start to finish, each day for 30 days. By focusing some time every day for a month on the production of a comic, he is not only building a little buffer (he doesn’t update every day), but he is learning about what he does faster (inking), where to better invest his time doing details (pencils) and roughly how long it takes to do a strip from start to finish (roughly 3 hours) all of which aids in time allocation and quality control.

Both the 6 gags a day and the one strip per day for 30-days challenge are great ways for sequential artists to build up a bit of a buffer, but also to evaluate their own skills.

If you try either of these, please blog about it and post your thoughts, or a link to your blog, here!


[ 6 Comments ]

Conflict of Marketing Advice–RESOLVED

By swikan on July 7th, 2009
Posted In: Promotion

I have been reading marketing books and blogs for a couple of months now, and a GLARING conflict always shows in the articles and lists and stuff. It has to do with the product.

I consulted the gurus of marketing, both online in blogs and offline in books. These are the first two things that they ALL say about the current marketing environment:

  • It’s not about the product, it’s about the perception.
  • Make a good/desirable product.

Do you see the contradiction here? It is about the product!

Well, I’m working on my product. In my case, my product is my characters. I want to promote them and their strip and get them known and loved. A creative product like this improves only by DOING it. Well, I’m doing it! Publishing on the web, practicing art and writing techniques nearly every day is showing in the steady improvement of my comic.

But is my product desirable? Interesting? If not, how do I make it so? How will I know when it is? None of the books/articles I have read tell you how to tell if your product is desirable. All I know is that my comic is interesting/desirable to ME and a few others… which is the same feeling every creator for every single other comic has when they are starting out.

The ONLY answer for me and for other comickers is to do the following: Continue to do your art regularly, consciously work to improve your skill, experiment and recognize what works for you and what doesn’t, and proceed on the assumption that your work/product is desirable. Then you will give the appearance … the PERCEPTION… that your product is desirable.

When we embark on promotion strategies for our comics, we must do the same thing: Promote regularly, consciously work to improve our promotion skills, experiment (!) and note what works and what doesn’t work.

I do not think you should proceed with promotions techniques on the assumption that they work, though. You just promote with the assumption that your product is desirable, or at least worthy enough for others to consider for themselves whether or not they desire it.

What do you think?


UPDATE: Because the marketing books and articles are made by marketers for marketers, someone like me gets hung up on the basics. The authors assume that I know things I just can’t automatically grasp.

I was getting very frustrated about “it not being about the product but make a marketable product.” Since it comes first in all the marketing books/articles I’m reading, it was diluting my trust in what these successful people were trying to convey. It just seemed to me that no matter what they SAID they did, it was just dumb luck that their strategies were successful.

I still needed help in marketing/promotion, though. I am constantly turning what I’m reading in my mind to make it “fit” into my natural thought process. (The two always feel incompatible.) Thinking about this conflict recently, something *clicked* into place: When they say “it isn’t about the product” they mean “MARKETING isn’t about the product,” but you still need a good product to promote.

Ah-HA! With this in mind, I hope I can be more open to the other concepts I am learning about. ~ Samantha


[ 7 Comments ]
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